Rhythm Control Is Big In Japan
By Dr. Eleanor Vance | Published on January 01, 0001
This is not your typical story: an American and a Swede meet over the Japanese language and decide to make a video game. That game then takes the Japanese iTunes charts by storm. Dubbed [[link]] Rhythm Control, the game has players touch bubbles that appear on screen. It’s simple and fun, and in Japan, it’s the number one music game on iTunes. The highest it’s reached on the overall paid Apps charts is number six. Impressive, indeed.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); “Yeah, we got surprised over how popular it got,” says Said Karlsson, one of the game’s developers. He first got the idea of making a music game a few years back while working at [[link]] a game company in China. Fast forward to the current day. When he met programmer Matt Scott in Tokyo, they created Daikonsoft and moved forward with the game. Some of the twelve songs were
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