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Neil Druckmann wasn't going to cast Laura Bailey in The Last of Us Part 2 because 'she's in everythi

By Dr. Eleanor Vance | Published on January 01, 0001

Laura Bailey is one of those prolific videogame actors whose voice you've probably heard whether or not you've heard her name. A few Yono all rummy of Bailey's recent credits include Marvel Rivals, World of Warcraft: The War Within, and Spider-Man 2. For that reason, Naughty Dog studio head Neil Druckmann says the developer almost didn't cast Bailey as Abby [[link]] in The Last of Us Part 2, but a single moment from her audition changed his mind

Druckmann [[link]] mentioned the casting process in a talk with Santa Monica Studio creative director Cory Barlog (God of War) on Wednesday at the D.I.C.E. Summit, an annual industry get-together put on by The Academy of Interactive Arts & Sciences.

The story of Bailey's casting was a brief anecdote in a larger conversation about creative decision-making—an example of a situation in which Druckmann went against his first instincts after careful examination. Barlog described a much more metaphysical process in which [[link]] the right decisions "just feel correct" and appear to him as a "sort of sine wave vibration."

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