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After more than a year and 2 million sales, Alan Wake 2 is finally turning a profit for Remedy

By Dr. Eleanor Vance | Published on January 01, 0001

Alan Wake 2, Remedy's gorgeous oddity, is finally making the developer some cash, over a year after its launch. In a published today, the Finnish studio revealed that sales of the sequel had now surpassed two million units, and that "the game started to accrue royalties".

It's taken a while—Alan Wake 2 launched in October 2023, and only started turning a profit at the end of 2024, according to the financial report. With a huge development and marketing (reportedly €70 million/$73 million), there was a lot to recoup before it could start earning Remedy some cash. And while it was Remedy's fastest-selling game, and two million sales in just over a year isn't to be sniffed at, Alan Wake isn't the kinda heavy-hitter in the horror genre that, say, Silent Hill is. Bloober's Silent Hill 2 remake, for instance, hit that same 2 million sales milestone in January, only a few months after launch.

Remedy hasn't exactly been struggling while it's been waiting for Alan to make some money, though. In February last year, it from publisher 505 Games in a €17 million/$17.7 million deal. Then, in August, it announced it would be , with assistance from Annapurna Pictures.

Remedy had previously worked with Tencent on Project Kestral (previously codenamed Vanguard), a free-to-play co-op live service affair. It was officially last year, and it seems like Remedy took a bit of a hit from that one. While its operating profit had improved by €11.4 million in the fourth quarter of 2024 (which puts it at -€1.4 million) [[link]] it lost €7.2 million in value the previous year due to Kestral.

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